Concept art for an unreleased project, shared with permission. A heavy melee enemy of a faction of "corpse puppets", dead bodies animated by a rogue terraformer computer core and mutated to serve its diabolical mission: "perfecting" the human race.
Final design with breakouts for sculpting team
Early explorations for finding a middle ground between industrial corruption and humanity for silhouette reads
Adaptation of arm mechanics to further industrial brutality
Early explorations of facial cues and design/style approaches
Midpoint of face, still not inhuman enough -- further explorations to be more removed from human and closer to the terraforming technology of the corrupting computer core.